![]() ![]() ![]() ![]() Conversely, automatic weapons, with their high base spread, suffer the most from this trait, and would only be required for more maintenance from all the extra wasted shots. With Fast Shot, this would increase to 0.018, and the fire rate increases to 0.48, a negligible difference either way that would probably not see influential use. For example, the anti-materiel rifle has a spread of 0.015 and a fire rate of 0.4. and increases the amount of sway when taking zoomed shots out of V.A.T.S.įast Shot is arguably better for sniper weapons. This reduction in accuracy reduces the chance to hit when firing in V.A.T.S. This trait reduces accuracy with Energy Weapons and Guns by 20% while increasing the fire rate by 20%. Its filename also says "AMDIDEXT" (apparently for "ambidextrous"), as though it could have been an opposite of the One Hander trait.In the demo, the Vault Boy image for this trait is used by the Small Guns skill. Despite the description, in Fallout, it actually reduces the cost of all weapons, not just throwing and firearms, but this was fixed in the later games. This trait reduces the Action Point cost of all throwing and firearm attacks by 1, but does not allow making Aimed Shots. 1 Fallout, Fallout 2 and Fallout Tacticsįallout, Fallout 2 and Fallout Tactics. ![]()
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